Remember in my "Piratron Infiltration" story idea how the player had to go to ? Well, this is Storage Bay 1, the one that hasn't been overrun by Grabbles. The next posts will have the empty room (so the "junk" can be put in as smashables) and assorted junk to be put around the Piratron base. I am working on a "damaged" Storage bay based on the same design; this would be used as a "Moonbase Survival" instance (and thus, the design would need to be altered). The little counter would house Sneek Theef, a vendor who would sell Imagicite and health/armor/imagination consumables. (I don't think that would harm the mainstream LU economy, would it?) And if you can't tell, the translucent yellow circles are bouncers. Enjoy!
EDIT: Added the photo.
Empty Room. FYI, the "cutaway" view in the first pic was done with the Hide tool in LDD4-the walls are still there, just invisible.
Random junk to put around the Piratron base. Note the dark gray platforms-those are there so you can build your own rooms for the Piratron base!
As always, remember to rename the .ZIP file to a .LXF to open in LDD! (Or you can unzip it to gain access to the .LXFML file.)
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